“With less than half the self-destruct charges working, we can’t count on anywhere near a full self destruct. The best we can hope for is that the Durement Nebo will break up into pieces, and with all those life pods out there we’re likely to kill more of our own people with debris from the ship caused by that kind of uncontrolled explosion.”
The bridge engineering officer’s report was succinct and to the point.
“Ok people, it looks like the self destruct charges aren’t an option at this point, but I don’t want to just leave the ship here for the enemy to salvage either, give me another option to consider!”
When the captain demands something you give it to him, even if what he is demanding seems impossible, so we threw out options from the top of our very tired heads and nothing seemed workable until I hit on an idea.
“What if we set the auto-pilot to jump the ship out of here?” I asked and could tell from the looks I got that the bridge crew thought I had finally snapped under the stress. “I know the ship can’t actually jump out of here.” I replied to the looks I was getting. “The hyperspace engines are probably shot even if the real space engines could reach jump speed. But if I set the realspace engines to over-max on the current course, override what’s left of the safeties and set the hyperspace engines to engage in fifteen minutes there’s only two possibilities that I can think of. One the hyperspace engines fail and without the safety lockouts they feedback and explode in a small nova, taking the ship with them. Two, the hyperspace engines work if only for a microsecond and the ship makes a semi random if very very short hyperspace jump. Still, that should be enough to make it hard for the enemy to find at the very least.”
The bridge engineering officer agreed with my assessment and the captain liked the plan well enough so that was what we did. With the captains key and some quick jury rigging we turned off the few safety systems that were still working, setup the blind jump in the autopilot, the captain recorded the last log entry and we pulled the backup log recording, pushed the engines back up past redline, and took the bridge life pod.
We spent the next twenty minutes watching the ship recede and waiting for it to blow up. When the explosion never came we concluded that against all logic the jump had been a success, and then spent the next several days waiting to be rescued.
After the Nebo ‘disappeared’ as it were, the battle pretty much ended. Our five remaining capital ships jumped out soon after that and jumped back in a few hours later after the enemy ships had collected their life pods and left. Then what was left of our squadron jumped for regional headquarters where ships and crew would be re-assigned into new squadrons.
Showing posts with label Nebo Station. Show all posts
Showing posts with label Nebo Station. Show all posts
Friday, October 9, 2009
Monday, July 6, 2009
Nebo Station - Part 5
Right after I realized we were going to loose the ship, the captain gave me an order.
"Pilot, do whatever you have to do to break away from this battle to give us some space to launch the escape pods safely. You have forty minutes before we launch the first pod. I am going to be organizing the evacuation of the ship. I'll order engineering to keep the engines running as long as they can at the expense of every other ship system, even life support if they have to. Just get us to a safe distance from this battle to launch the pods!"
Then the captain was gone to oversee the evacuation and I was spinning the ship, as much as it is possible to spin something that big, to avoid another attack, and looking for a vector with a somewhat clear path to some open space. A few minutes later I heard the order go out for a phased abandon ship. Non-essential crew would head for the life pods first, then any fighter pilots who made it back in time, then the weapons crews would fire every missile they could back at the enemy and set the ships guns on auto, with orders to shoot at anything that did not read as a life pod. Then the damage control crews, engineering, crews, and lastly when everyone else was off the captain would set the ship to self destruct and the bridge crew would be the last to leave the ship.
That was the plan. Nothing in war ever seems to go according to plan. We took a three more solid hits right about then and we lost engines for a couple of minutes and were holed to atmosphere on several decks. However, I found that piece of open space the captain wanted, and the remaining capital ships in the armada covered our retreat as I pushed what was left of our engines past their max to get us some distance. After the damage control crews along with everyone else who could help, rescued all the people they could from the holed decks, most of the rest of the evacuation went according to plan. Right up to the point where the captain set the ship to self destruct and the computer reported that at some point in the battle the control lines to the over half of the ships self destruct charges had been severed. It probably happened during that last attack when the ship was holed, but right then we had a problem.
"Pilot, do whatever you have to do to break away from this battle to give us some space to launch the escape pods safely. You have forty minutes before we launch the first pod. I am going to be organizing the evacuation of the ship. I'll order engineering to keep the engines running as long as they can at the expense of every other ship system, even life support if they have to. Just get us to a safe distance from this battle to launch the pods!"
Then the captain was gone to oversee the evacuation and I was spinning the ship, as much as it is possible to spin something that big, to avoid another attack, and looking for a vector with a somewhat clear path to some open space. A few minutes later I heard the order go out for a phased abandon ship. Non-essential crew would head for the life pods first, then any fighter pilots who made it back in time, then the weapons crews would fire every missile they could back at the enemy and set the ships guns on auto, with orders to shoot at anything that did not read as a life pod. Then the damage control crews, engineering, crews, and lastly when everyone else was off the captain would set the ship to self destruct and the bridge crew would be the last to leave the ship.
That was the plan. Nothing in war ever seems to go according to plan. We took a three more solid hits right about then and we lost engines for a couple of minutes and were holed to atmosphere on several decks. However, I found that piece of open space the captain wanted, and the remaining capital ships in the armada covered our retreat as I pushed what was left of our engines past their max to get us some distance. After the damage control crews along with everyone else who could help, rescued all the people they could from the holed decks, most of the rest of the evacuation went according to plan. Right up to the point where the captain set the ship to self destruct and the computer reported that at some point in the battle the control lines to the over half of the ships self destruct charges had been severed. It probably happened during that last attack when the ship was holed, but right then we had a problem.
Sunday, July 5, 2009
Nebo Station - Part 4
In the end the battle lasted a little over five hours for us. We fought hard but our ships were in no shape for a battle at that moment. We should have been having a complete re-fit at a space force orbital shipyard, not doing voyage repairs at an out of the way piece of supposedly safe empty space. I never found out if it was just luck that they attacked right then or if they had timed the attack somehow for when the ships would be in the worst possible condition for a fight. How they knew where we were was a question that bothered me for years afterward, but the answer to that question belongs to another part of the story.
Mothership class carriers never actually traveled alone, there were eight other capital ships traveling with the Durement Nebo along with the fighters and small freighter sized missile carrying Mosquito Boats we carried. Only the presence of those other ships kept us fighting as long as we did. We were down almost half our complement of fighters at that point in time, and three of our five assigned mosquito boats.
We took a lot of hits early in that battle. There just wasn't any way to avoid fifty incoming missiles from one direction, and twenty more plus the ships that were firing them coming at us from another. I know they didn't from the three other capital ships we lost in that battle, but the enemy seemed to be targeting the Durement Nebo almost exclusively. No matter where we turned, no matter what we tried, no matter how hard we fought, the enemy was always there pounding us.
A little over four hours into the battle we knew we were going to loose the ship! I remember looking over at the captain and seeing this look of such utter despair on his face and at that moment I knew. Up until then I had been too busy piloting to realize how bad a shape we were in.
Mothership class carriers never actually traveled alone, there were eight other capital ships traveling with the Durement Nebo along with the fighters and small freighter sized missile carrying Mosquito Boats we carried. Only the presence of those other ships kept us fighting as long as we did. We were down almost half our complement of fighters at that point in time, and three of our five assigned mosquito boats.
We took a lot of hits early in that battle. There just wasn't any way to avoid fifty incoming missiles from one direction, and twenty more plus the ships that were firing them coming at us from another. I know they didn't from the three other capital ships we lost in that battle, but the enemy seemed to be targeting the Durement Nebo almost exclusively. No matter where we turned, no matter what we tried, no matter how hard we fought, the enemy was always there pounding us.
A little over four hours into the battle we knew we were going to loose the ship! I remember looking over at the captain and seeing this look of such utter despair on his face and at that moment I knew. Up until then I had been too busy piloting to realize how bad a shape we were in.
Thursday, July 2, 2009
Nebo Station - Part 3
We had seen nearly constant battle for the last month and a half. Fifty-four days with only a handful of those not having seen some conflict. According to the SF news our side was supposed to be winning this war. According to the battles we had actually fought in, nobody seemed to be winning. We killed a few of their ships, they killed a few of ours. We seemed to be fighting a war of attrition with the key question being who would run out of ships, ammo, or pilots first.
Hoping for a few days break to calm frazzled nerves and make some critical repairs, we had jumped to some empty space, chosen seemingly at random for no other reason than that it was empty, with no stars, planets, space stations, or most importantly enemy ships.
It was two days into our planned week long repair sabbatical, just about the time the repair crews had things taken apart and were starting to put them back together again, and I had just come on shift as the duty pilot when everything went to hell. The first warning came from the jump sensors, alerting us to first one, two, four, then a dozen incoming ships. Then the weapons sensors started blaring, "incoming missiles . . . incoming missiles" the sensor tech on duty muted the alarm only to parrot its message.
"Incoming missiles, multiple tracts, inbound from the ships that just jumped in. I am also picking up a bunch of hi-velocity stuff at extreme sensor range coming at us from the opposite direction. Those hits are not accelerating at this time, but size and shape are consistent with more missiles. There must be over fifty of those out there."
Hoping for a few days break to calm frazzled nerves and make some critical repairs, we had jumped to some empty space, chosen seemingly at random for no other reason than that it was empty, with no stars, planets, space stations, or most importantly enemy ships.
It was two days into our planned week long repair sabbatical, just about the time the repair crews had things taken apart and were starting to put them back together again, and I had just come on shift as the duty pilot when everything went to hell. The first warning came from the jump sensors, alerting us to first one, two, four, then a dozen incoming ships. Then the weapons sensors started blaring, "incoming missiles . . . incoming missiles" the sensor tech on duty muted the alarm only to parrot its message.
"Incoming missiles, multiple tracts, inbound from the ships that just jumped in. I am also picking up a bunch of hi-velocity stuff at extreme sensor range coming at us from the opposite direction. Those hits are not accelerating at this time, but size and shape are consistent with more missiles. There must be over fifty of those out there."
Wednesday, June 24, 2009
Nebo Station - Interlude - 1
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This is an interlude that will probably not be part of the story when it is finished, or the details will be built in. However, while I want to post everyday except weekends, I am tired tonight and not feeling overly creative so will post some stuff I already have written more or less.
*******
In the year CGA 680 (The Central Galactic Authority for trace and commerce, is not really a governing body but rather a standards agency that sets common measurements to facilitate trade.) war broke out between the GerChi republic and a coalition of other republics. This war lasted a little over 4 years and after the war a "non-interference" zone was created where both sides agreed not to send military ships.
This is an interlude that will probably not be part of the story when it is finished, or the details will be built in. However, while I want to post everyday except weekends, I am tired tonight and not feeling overly creative so will post some stuff I already have written more or less.
*******
In the year CGA 680 (The Central Galactic Authority for trace and commerce, is not really a governing body but rather a standards agency that sets common measurements to facilitate trade.) war broke out between the GerChi republic and a coalition of other republics. This war lasted a little over 4 years and after the war a "non-interference" zone was created where both sides agreed not to send military ships.
Tuesday, June 23, 2009
Nebo Station - Part 2
The chain of events that lead to my being here, a little over two weeks into a series of short hop hyperspace jumps while hunting for a ghost ship I knew was out there somewhere but could not pinpoint the location of, had started a number of years ago during the war.
I joined the SpaceForce in my mid twenties after having already spent a couple years as a freighter pilot and advanced rapidly because of my previous experience. At what I consider to have been the height of my SpaceForce career I was third pilot out of eight on the Mothership Class Carrier Durement Nebo. We ran two pilots at time, with shifts running four hours on, four off, four on, twelve off. Each pilot would fly with two others during a day, and shifts would overlap by one hour. None of that is really important now, I just enjoy reminiscing about those days once in a while.
I joined the SpaceForce in my mid twenties after having already spent a couple years as a freighter pilot and advanced rapidly because of my previous experience. At what I consider to have been the height of my SpaceForce career I was third pilot out of eight on the Mothership Class Carrier Durement Nebo. We ran two pilots at time, with shifts running four hours on, four off, four on, twelve off. Each pilot would fly with two others during a day, and shifts would overlap by one hour. None of that is really important now, I just enjoy reminiscing about those days once in a while.
Monday, June 22, 2009
Nebo Station - Part 1
I brought the P3x72-A out of hyperspace after another short jump and started extending the twin grids of antennas, dishes, scopes and other electronics that made up the Hopeful Folly's custom built sensor suite. It took almost five minutes for the grids to fully extend, but trying to jump with them extended would have sheered the grids right off the ship during the acceleration of a run to jump.
An hour later I started retracting the grids and getting ready to make another jump. Just like it had for the last three days, the sensor sweep had picked up lots of random ambient background fuzz, a very slightly higher than galaxy normal concentration of space dust, and a few solid blips between the mass of my head and the mass of my body rolled up into a ball. What they had not picked up was anything reading even remotely like a ship, let alone a mothership sized carrier from the last war, which was what I was out here looking for, while risking my life by running solo on not enough sleep in the empty reaches of space in what is variously called the out-planets, or the neutral zone depending on your particular viewpoint or inclination.
An hour later I started retracting the grids and getting ready to make another jump. Just like it had for the last three days, the sensor sweep had picked up lots of random ambient background fuzz, a very slightly higher than galaxy normal concentration of space dust, and a few solid blips between the mass of my head and the mass of my body rolled up into a ball. What they had not picked up was anything reading even remotely like a ship, let alone a mothership sized carrier from the last war, which was what I was out here looking for, while risking my life by running solo on not enough sleep in the empty reaches of space in what is variously called the out-planets, or the neutral zone depending on your particular viewpoint or inclination.
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